Welcome to Annmar. An ancient world filled with Humans, Elves, Dwarves, Halflings, Gnomes, Orcs, Golems, Khronnes and Faerûn. It is a land with many Kingdoms of different races and free towns where races live together. It is also world filled with the power of the gods, commonly known as magic. Annmar is a world plagued by war, politics, suspicion, and the rise of empires. However, since the fall of the last god there have been moments of peace with the main kingdoms of Anntheia, Belmere, Dorwinn, Skallvenn, Yorynn, and The Emberwild. But through it all Annmar has survived for Three Ages since the fall of the gods.
Experience the Annmar Chronicles Role Playing Game with this book. It is a tabletop RPG using old-school basic fantasy rules and a combination of multiple systems. In this new world of fantasy that’s filled with a rich history and lore, start a new campaign with everything that you love about fantasy. We invite players to help tell the stories of Annmar and help write its mythology through fantastic Role-Playing Games. With 10 different races and 11 different classes, and this first edition of the Players Handbook, you will have everything you need to start your next role-playing campaign. Unlike other fantasy worlds, we use old school RPG mechanics and some new mechanics only unique to the world of Annmar, that will send you off on your next adventure. Start playing in a world of kingdoms, empires, monsters, magic, and everything that makes a great fantasy world. Start playing in the world of Annmar today!
ISBN: 978–1932996-79–1
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